January 6, 2010 – 9:00 am
This is a “must-read” update for twitter rss reader in flash as3.
read here the complete (dutch) error message
Stupid, stupid, stupid, I already knew this: Flash cross-domain security.
Which simple says that it’s not allowed to “get” anything from another website unless the server has a crossdomain.xml.
The nasty part is that, while you are testing in Flash [...]
December 30, 2009 – 9:00 am
Update #1: must read this post, otherwise this code will fail when you place it on your server!
I recently started my own company (eMCeeKay.nl) and I need to make a website for it…. Not really a problem besides that I don’t have any time to create a design.
So I was thinking about a easy way [...]
By Matthijs Kamstra
|
Also posted in Design, Flash, Urban papercraft
|
Tagged AS3, Flash, Papercraft, PaperToy, PaperToys, Urban, Urban papercraft, WordPress, XML
|
September 3, 2009 – 10:10 am
Yesterday I saw this post in my RSS feeds, and I just want to remember this (and make sure that I’m really a senior )
So here is a list of stuff you need to know when you say you are a senior Flash/ActionScript developer:
http://pv3d.org/2009/08/28/10-things-every-senior-flash-developer-should-know/
I don’t like to regurgitate so I only show you [...]
August 12, 2009 – 9:00 am
Sometimes, and I’m not very fond of them, I need to make banners…..
The animation part is not so bad, but making the different sizes…. that can be a drag.
And after you made the SWF banners, you also need to make the animation in GIF.
This is how I use to do it:
make the SWF banner
embed [...]
I currently working on a project where a Flash Application is played on six (6!) screens.
The screens are 1366×768 which must be (a least mine) the biggest Flash animation (8196px wide and 768pixels high)
The problem with Flash is that it will not go full-screen on more then on screen. With some hacking you can get [...]
My favorite open source project ever, FlashDevelop has released: FlashDevelop 3.0.0 RTM (English, 4MB) .
I started with coding in the Flash IDE, when I realized that there are better programs to code in I started working with SE|PY (ActionScript 2 only). I really loved that program, but it never made it to ActionScript 3 and [...]
By Matthijs Kamstra
|
Also posted in Flash, Open source / Freeware, Tools of the trade
|
Tagged Actionscript, actionscript 2, actionscript 3, AS2, AS3, Flash, flashdevelop, FlashDeveloper, Open Source, SE|PY, Windows
|
Update #1: hmmmm, stupid but I write these post sometimes weeks ahead…. and this one caught up on me… The new version of SyntaxHighlighter Evolved has ActionScript support..
Update #2: I could remove everything below, but I’m keeping this here, perhaps someone can use it…. and it took some time to write, so I [...]
I’ve been using a code-editor for years now. I started with SEPY and now I’m using FlashDevelop. Both on Windows.
A colleague of mine still uses the Flash IDE (on a mac), so I decide to help him with his transition.
Sadly there is no free editor for the OSX that handles AS2/AS3, but TextMate is not [...]
By Matthijs Kamstra
|
Also posted in Open source / Freeware, Tools of the trade
|
Tagged AS2, AS3, developer applications, Flash, flashdevelop, OSX, SE|PY, subversion, TextMate, tutorial
|
Just a linkdump, because my wrist is still broken:
We needed a external font library for a project that we did. Here are two links to useful information:
(Runtime font loading with AS3 / Flash CS3 (not Flex!))
http://blog.sitedaniel.com/2008/10/fontcontrol-class-external-font-library/
http://www.betriebsraum.de/blog/2007/06/22/runtime-font-loading-with-as3-flash-cs3-not-flex/
There is just one thing that could drive you mad:
If you additionally place a static textfield onto the stage with [...]
I said it before: I don’t like to regurgitate, but program is so good that I can’t help myself….
As we are now approaching the final release of FlashDevelop 3, this release is the last feature release.
FlashDevelop.org – View topic – FlashDevelop 3.0.0 RC2 released.
FlashDevelop is awesome! If you never used it, give it a try. [...]