
{"id":294,"date":"2007-07-04T09:05:42","date_gmt":"2007-07-04T08:05:42","guid":{"rendered":"http:\/\/www.matthijskamstra.nl\/blog\/index.php\/2007\/07\/04\/about-extending-flash\/"},"modified":"2007-07-04T09:06:20","modified_gmt":"2007-07-04T08:06:20","slug":"about-extending-flash","status":"publish","type":"post","link":"https:\/\/www.matthijskamstra.nl\/blog\/2007\/07\/04\/about-extending-flash\/","title":{"rendered":"About extending Flash"},"content":{"rendered":"<p>I recently started to get interested in JavaScript Flash (JSFL) and I&#8217;m really impressed with its &#8216;power&#8217;.<br \/>\nAs the title says: it extents the Adobe Flash authoring environment: you can add commands, new tools \/ panels, behaviour, actions, templates, and much more. You can make Flash do stuff it can&#8217;t do out of the box.<\/p>\n<div class=\"highlight\">Extension are not only used in Flash but can also be used in other Adobe applications, but I can only focus on Flash.<\/div>\n<blockquote><p>The Flash JavaScript application programming interface (JavaScript API) is a complementary programming tool that lets you create scripts that run in the authoring environment.<\/p><\/blockquote>\n<p><a href=\"http:\/\/livedocs.adobe.com\/flash\/8\/main\/wwhelp\/wwhimpl\/common\/html\/wwhelp.htm?context=LiveDocs_Parts&#038;file=Part7_Extending.html\">source<\/a><\/p>\n<p>There some things you need to know, and this post will explain some of them, and will be used by me in other post about extending Flash (so I have to explain it once):<\/p>\n<ul>\n<li><a href=\"#commands\">Commands<\/a><\/li>\n<li><a href=\"#flash_panels\">Flash panels<\/a><\/li>\n<li><a href=\"#extension_manager\">Adobe Extension Manager<\/a><\/li>\n<\/ul>\n<p><a name=\"commands\"><\/a><\/p>\n<h2 class='swf-title'>Commands<\/h2>\n<p>Commands can be found in the Flash under <strong>Commands<\/strong> (seems obvious..)<\/p>\n<p>I will post the commands here without a installer so you can learn from it.<br \/>\nBut this file can also be used and copied in the correct folder it will work.<br \/>\nCommands can be placed in the correct folder, and can be used without restarting.<\/p>\n<p>So right mouse button (save file&#8230; ) and save\/copy the file to the command folder.<br \/>\n<strong>Flash 8<\/strong><\/p>\n<pre><code>C:\\Documents and Settings\\[username]\\Local Settings\\Application Data\\Macromedia\\Flash 8\\[language]\\Configuration\\Commands\r\n<\/code><\/pre>\n<p><strong>Flash CS3:<\/strong><\/p>\n<pre><code>C:\\Documents and Settings\\[username]\\Local Settings\\Application Data\\Adobe\\Flash CS3\\[language]\\Configuration\\Commands\r\n<\/code><\/pre>\n<div class=\"highlight\">Remember to look in the &#8220;<strong>Local Settings<\/strong>&#8221; folder for the &#8220;<strong>Application Data<\/strong>&#8221; folder!<\/div>\n<div class=\"highlight\">Flash 8 was made by &#8220;<strong>Macromedia<\/strong>&#8221; but this company was bought by Adobe so Flash CS3 can be found in the &#8220;<strong>Adobe<\/strong>&#8221; folder<\/div>\n<p><a name=\"flash_panels\"><\/a><\/p>\n<h2 class='swf-title'>Flash panels<\/h2>\n<p>Flash panels are mostly .SWF with scripts that only work in the Flash authoring environment.<br \/>\nI will post the .FLA and everything else needed to get the SWF working also on this blog. But I can&#8217;t promise that it will be educational, but I will try to clean up the files where I can.<br \/>\nThe Flash Panels can be found under &#8220;<strong>Window<\/strong>&#8221; >> &#8220;<strong>Other Panels<\/strong>&#8220;.<\/p>\n<p>A Flash panel can be installed manually, but you will need a restart before you can use it. But once you installed it and restarted Flash you can modify the SWF as much as you want.<\/p>\n<p><strong>Flash 8<\/strong><\/p>\n<pre><code>C:\\Documents and Settings\\[username]\\Local Settings\\Application Data\\Macromedia\\Flash 8\\[language]\\Configuration\\WindowSWF\r\n<\/code><\/pre>\n<p><strong>Flash CS3:<\/strong><\/p>\n<pre><code>C:\\Documents and Settings\\[username]\\Local Settings\\Application Data\\Adobe\\Flash CS3\\[language]\\Configuration\\WindowSWF\r\n<\/code><\/pre>\n<div class=\"highlight\">Remember to look in the &#8220;<strong>Local Settings<\/strong>&#8221; folder for the &#8220;<strong>Application Data<\/strong>&#8221; folder!<\/div>\n<div class=\"highlight\">Flash 8 was made by &#8220;<strong>Macromedia<\/strong>&#8221; but this company was bought by Adobe so Flash CS3 can be found in the &#8220;<strong>Adobe<\/strong>&#8221; folder<\/div>\n<div class=\"highlight\">You need to restart Flash to have access to Flash Panel<\/div>\n<p><a name=\"extension_manager\"><\/a><\/p>\n<h2 class='swf-title'>Adobe Extension Manager<\/h2>\n<p>To install any of the extensions (.MXP &#8211; files) I&#8217;ve created you will need a <a href=\"http:\/\/www.adobe.com\/exchange\/em_download\/\">Adobe Extension Manager<\/a>, it&#8217;s free and you can install older versions in case you&#8217;re working with Flash MX of Flash 8.<br \/>\nAnd at least Macromedia Flash MX 2004 but I&#8217;m working with <a href=\"http:\/\/www.adobe.com\/products\/flash\/\">Adobe Flash CS3<\/a> and I test my scripts in Flash 8.<\/p>\n<p>Once you have the Extension Manager installed you only have to download the MXP files and double click it or use the install on the Extension Manager.<\/p>\n<h2 class='swf-title'>Creative Commons License<\/h2>\n<p>And, as most of my work here, it&#8217;s licensed under <strong>Creative Commons License<\/strong>:<\/p>\n<p id=\"license\"><!--Creative Commons License--> <a href=\"http:\/\/creativecommons.org\/licenses\/by-nc-sa\/2.5\/\" rel=\"license\"><img decoding=\"async\" src=\"http:\/\/creativecommons.org\/images\/public\/somerights20.png\" alt=\"Creative Commons License\" border=\"0\" \/><\/a> This work is licensed under a <a href=\"http:\/\/creativecommons.org\/licenses\/by-nc-sa\/2.5\/\" rel=\"license\">Creative Commons Attribution-NonCommercial-ShareAlike 2.5 License<\/a>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recently started to get interested in JavaScript Flash (JSFL) and I&#8217;m really impressed with its &#8216;power&#8217;. As the title says: it extents the Adobe Flash authoring environment: you can add commands, new tools \/ panels, behaviour, actions, templates, and much more. You can make Flash do stuff it can&#8217;t do out of the box. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[21,3],"tags":[398,29],"class_list":["post-294","post","type-post","status-publish","format-standard","hentry","category-extending-flash","category-flash","tag-flash","tag-jsfl"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/posts\/294","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/comments?post=294"}],"version-history":[{"count":0,"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/posts\/294\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/media?parent=294"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/categories?post=294"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.matthijskamstra.nl\/blog\/wp-json\/wp\/v2\/tags?post=294"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}