I’ve been using MonoDevelop and the MonoDevelop Haxe Language Binding addin for all my Haxe experiments. It’s better than FDT 5
(I haven’t update to FDT 5.5 yet, because I’m at work in the middle of a project: I never update my computer/software during a project!!!)
This all is possible because Joshua Granick decided that MonoDevelop could be used for Haxe development.
Don’t get me wrong: MonoDevelop is great compared to the competition, especially because it’s free! But there are still some bugs to be crushed:
A while back I send a bug to the MonoDevelop development team about templates.
The formatter in 2.8.x is dead – can you switch somehow to monodevelop 2.9.x or master ?
So I was glad to get a message from the MonoDevelop IDE that I could update to 3.0.
To bad that they changed the api, and that broke the MonoDevelop Haxe Language Binding addin.
I’ve tried to update the plugin myself:
Forked the git repository.
First I thought I just had to change 2.8 to 3.0: no luck there I got error on excisting packages:
First I thought it was a OSX related problem: so Installed MonoDevelop 2.8 again.
And there I didn’t have this problem: so I compiled the plugin there and installed it in MonoDevelop 3.0.
Still no go: only errors. Perhaps they changed something in the API? Could find that anywhere on the website and documentation. It had to end for me there: other stuff needed my attention.
Luckely Joshua fixed everything (there was indeed an API change) and got the plugin working again.
Installing MonoDevelop 3.0
Some extra issues I encountered installing the new MonoDevelop 3.0 (3.0.1):
I’m not a 100% sure but the release notes from MonoDevelop 3.0 mentioned:
This release of MonoDevelop needs at least Mono 2.10.9 version 11 and GTK#2.12.8 to run.
That would mean that we need to install a beta version of Mono
Beta Version: 2.10.9 (Release Notes)
Because the new version broke the ‘automatic’ install you need to install the haxe addin manually:
get the first one in the list
How to install the addin?
Monodevelop >> addin-manager >> left bottom button “Install from file”
find the file you just downloaded and “Open” it
your good to go
Source can be found at github for people who want to contribute to the plugin (yes please!):
On of the most pleasant improvement of MonoDevelop on OSX is:
* anoying copy/paste bug (copied part duplicates the last character)
change _sp into _sprite