Flickr gallery: Urban paper – part 1

I’ve been playing with Flickr galleries, and I made a Urban paper series.

What do I mean with Urban paper? Paper with a street attitude…

So here it is: my Flickr gallery about Urban paper – part 1.

Urban paper - part 1

I hope you like it

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Flickr gallery: Papertoy robots – part 1

I know that I haven’t been very active on my own blog, that doesn’t mean that I haven’t been busy!
Sadly I can’t tell a lot about that….

I the meanwhile I made a Flickr gallery about Papertoy robots – part 1.

A thumbnail gallery about papetoy robots

A thumbnail gallery about papetoy robots

I hope you like it

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Lo Slungg

Finally I found some time to finish the templates from Lo Slungg. Sorry it took so long.

For the readers that don’t know Lo Slungg, here is a image:

Lo Slungg

Lo Slungg papertoy

Lo Slungg papertoy

And download the files for the WIP Lo Slungg template here:

The .ZIP file contains a .PDF
(You can use freeware like FilZip or 7zip to extract a .ZIP-file and read a .PDF with Acrobat or Foxit)

This is the first time I have an explanation page (the first page) with the templates. I couldn’t fit the explanation onto the templates, so don’t print the first page!.
Lo Slungg templates explanation page
Explanation page


And if you are interested in a custom you can find the Blank Lo Slungg template here:

The .ZIP file contains a .PDF
(You can use freeware like FilZip or 7zip to extract a .ZIP-file and read a .PDF with Acrobat or Foxit)

Do you like it?
Post a comment!

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I’m being ripped off…

Update #1: On NicePaperToys there is a discussion about this topic started by Brian Castleforte: read it here

This is a first…
I know it happens to other artist, but I would never thought it would be happening to me.

A Chinese website is selling my free papertoys…. they are making money of my free papertoys.

I want this the first thing you read: you don’t have to pay money for Drukk or Grumm!!! They are FREE papertoys for you to enjoy. A lot of papertoys on this Chinese website are free, so they must have stolen it!!!

And so there is NO misunderstanding:

  • I didn’t know they are selling my papertoys
  • I never agreed about selling my papertoys on this website
  • I don’t get paid from any papertoy they sell
  • You don’t have to pay for my papertoys: THEY ARE FREE

They stole Grumm: visit the search page

But this is even worst: Drukk and all the customs made by other designers are sold there: visit the search page

And I’m not the only one: Speakerdog, NiceBunny, Horrorwood, SIZZA to name a few.
They don’t even take the time to build the models, they just use the images that the papertoy designers use on their websites….

Because I don’t want “help” the Google raking of this website with this post, I used a rel="nofollow" in the links (read more about that on wikipedia)
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Urban Paper in Kansas City

Another Urban paper book artshow:

Urban Paper in Kansas City

You can find the usual suspects there plus some that are not in the book (but probably will be in the next, if this book will be sold enough ;) )

via Custom Paper Toys

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Urban Paper Tokyo Show

I mentioned before that there would be a Urban Paper exhibit in Tokyo organized by Josh McKible (http://www.nanibird.com/), he posted some pictures here.

Show list

The Urban Paper show opening Sept. 7th at Café Pause in Ikebukuro is the latest stop of an international tour of paper toys first published in the book, Urban Paper. Tour stops have included Los Angles and Arnhem, the Netherlands and after Tokyo, the show will re-open in Rome.

Paper toys have been around for almost as long as paper itself, but what’s new is that paper toys have recently become a medium of choice for young designers. Because paper is cheap, light and recyclable it has become a populist alternative for artists who previously might have released their toys as collectible vinyl figures. Many of the Urban Paper designers make their toys freely available for download on the Web and anyone with access to a printer can easily make and enjoy their very own paper toy. Urban Paper is the first book that collects designs from 26 of these international artists, printed on heavy stock, along with an included DVD of extra materials, that also gives readers designs and ideas on how to make their own paper toys creations.

At the Urban Paper show at Cafe Pause, new paper toys, designed exclusively for the Tokyo stop will be on display, along with posters, postcards and other material. Flat packs of the toys will be on sale, as well as some built models.

Quote from the Flickr page from Josh McKible

Read more at jeansnow.net the place where the show is held.

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One-Off Paper Totem! – Urban Paper NL

I wanted to make a custom for Dolly Oblong, but I guess Dolly didn’t want to wait anymore…

At the Urban Paper Toys exhibition at Subwalk in Arnhem (The Netherlands) Dolly asked all designers present to do a custom… on the spot.

One-Off Paper Totem! - Urban Paper NL by Dolly Oblong.

Hand drawn Paper Totem! pieces by the artists participating in the Urban Paper NL show! All pieces were made during the opening :D

Totem on the left from top to bottom: MCK, Loulou, Nick Knite, Christopher D.
Totem on the right from top to bottom: e440, 3EyedBear, Sjors Trimbach

Cheers heaps guys, lovely meeting you all :) ))

As you can see, I’m totally outside my comfort-zone… I don’t sketch a lot, and I think you can see that.
I promise to make a better one! (using my computer :D )

Visit Dolly Oblong

PS
It seems that I’m know in the papertoy world as MCK, it should be [mck]… but I can live with that.

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What a Flash / ActionScript Developer needs to know

Yesterday I saw this post in my RSS feeds, and I just want to remember this (and make sure that I’m really a senior ;) )

So here is a list of stuff you need to know when you say you are a senior Flash/ActionScript developer:
http://pv3d.org/2009/08/28/10-things-every-senior-flash-developer-should-know/

I don’t like to regurgitate so I only show you the top 10, for examples visit the list by John Lindquist

  1. The Elastic Racetrack
  2. FlexSDK, mxmlc, compc, and all that jazz
  3. Player Events, Custom Events, Event Bubbling
  4. Statements, Keywords, and Directives
  5. ASDoc
  6. Managing visual assets (images, fonts, CSS, etc)
  7. Arrays, Collections, Dictionaries, Mapping
  8. Programmatic motion (tweening, easing)
  9. OOP and Coding Against Frameworks
  10. Version control

And after reading this I remembered gskinner had a similar list:
http://www.gskinner.com/blog/archives/2009/07/flash_actionscr.html

This is a bigger list and a lot of comments, so you need to visit the list and read it and all its comments

Another post about the subject: “Things Every Flash Developer Should Know” –> http://gskinner.com/talks/things/

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Book Launch and Paper Toy Art Show – Cafe Pause – Tokyo

Urban Paper book has generated another art show, this time in Tokyo!

Urban Paper Poster/Papertoy

Urban Paper Poster/Papertoy

It will be at Café Pause in Ikebukuro and will run from Sept. 7th to the 20th.

Since not everyone who was in the book will be in the show, this is final list of who will be showing:

Jack Hankins
Maarten Janssens
Kenn Munk
Sjors Trimbach
Ringo Krumbiegel
Ben O’Brien
LouLou
Christopher Bonnettte
Nick Knite
Matthew Hawkins
Matthijs Kamstra (me :) )
Dolly Oblong
Josh McKible

This show is setup by Josh McKible that most people will know as Nanibird.

He create a poster that also is a papertoy, and you can download it
here (save link as)

Urban Paper book Poster-papertoy front

Urban Paper book Poster-papertoy front

Read more here

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My first AIR app: SWF2GIF-banner – part 1

Sometimes, and I’m not very fond of them, I need to make banners…..
The animation part is not so bad, but making the different sizes…. that can be a drag.
And after you made the SWF banners, you also need to make the animation in GIF.

This is how I use to do it:

  1. make the SWF banner
  2. embed it in a html page with a background color that is not in the banner itself (a border around the SWF banner helps)
  3. make snapshots of the animation
  4. open photoshop >> (I used a action for this part….)
  5. place all the images in one document
  6. cut the browser from the screenshot
  7. select the background-color reverse the selection and cut
  8. make a animation from all the layers (end photoshop action)
  9. save

I have never made an AIR application but I think that it should be possible to make a SWF2GIF converter in AIR.

Stuff what I need to find out:

  • browse for a file
  • load that file into air
  • take snapshots of the animation
  • controle the frame rate of the animation
  • make a animated gif
  • save everything
  • etc.

Lets start with some basic:
I’m still working on CS3, and it seems that AIR default is installed with CS4
Installing the Adobe AIR update for Flash CS3

English: http://help.adobe.com/en_US/AIR/1.5/devappsflash/WS5b3ccc516d4fbf351e63e3d118666ade46-7fc3.html
Dutch: http://help.adobe.com/nl_NL/AIR/1.5/devappsflash/WS5b3ccc516d4fbf351e63e3d118666ade46-7fc3.html

You can also use FlashDevelop 3.0.1, AIR is also installed with that program and in combination with Flex sdk you don’t even need Flash.

Because I’m not finished with it (I will only work on it when I have to build banners) I will post now and then some parts of the code.

For some reason I couldn’t find the code to load SWF into AIR using “browse”.

private function openSwfFile(e:MouseEvent = null):void
{
	var imagesFilter:FileFilter = new FileFilter("Flash SWF", "*.swf");
	myFile = new File();
	myFile.addEventListener(Event.SELECT, selectHandler);
	myFile.browseForOpen("Open", [imagesFilter]);
}

private function selectHandler(event:Event):void
{
	myFile.removeEventListener(Event.SELECT, selectHandler);
	loadSWF(myFile.url);
}

private function loadSWF(inName:String):void
{
	trace( "Main.loadSWF > inName : " + inName );
	mLoader = new Loader();
	mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onLoaderComplete);
	mLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onErrorComplete);
	mLoader.load(new URLRequest(inName));
}
private function onLoaderComplete(e:Event):void { startOnEnterFrameHandler(); }
private function onErrorComplete(e:IOErrorEvent):void { trace( "Main.onErrorComplete > e : " + e ); }

private function startOnEnterFrameHandler():void
{
	_movie.addChild(mLoader);
	// _movie.addEventListener(Event.ENTER_FRAME , onEnterFrameHandler);
}

just use a button to activate.

I know the code is not complete… and that some classes have strange names… it’s work in progress.

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